<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">
  <channel>
    <title>MaplePrimes - comments on Blog Entry, Introducing Maple 15</title>
    <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15</link>
    <language>en-us</language>
    <copyright>2026 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Fri, 12 Jun 2026 23:05:04 GMT</lastBuildDate>
    <pubDate>Fri, 12 Jun 2026 23:05:04 GMT</pubDate>
    <itunes:subtitle />
    <itunes:summary />
    <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
    <image>
      <url>http://www.mapleprimes.com/images/mapleprimeswhite.jpg</url>
      <title>MaplePrimes - comments on Blog Entry, Introducing Maple 15</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15</link>
    </image>
    <item>
      <title>Cool!  How is the progress towards using GPU's</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103911</link>
      <itunes:summary>&lt;p&gt;Cool!&amp;nbsp; Great to see Maple utilizing multi cores.&amp;nbsp; What about Maple's advances towards accessing the millions of processors on a graphics card?&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103911</guid>
      <pubDate>Thu, 07 Apr 2011 21:46:05 Z</pubDate>
      <itunes:author>Christopher2222</itunes:author>
      <author>Christopher2222</author>
    </item>
    <item>
      <title>financial Math as well?</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103917</link>
      <itunes:summary>&lt;p&gt;financial Math was updated as well?&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103917</guid>
      <pubDate>Fri, 08 Apr 2011 00:21:40 Z</pubDate>
      <itunes:author>Axel Vogt</itunes:author>
      <author>Axel Vogt</author>
    </item>
    <item>
      <title>this is quite motivating ,i like Physics</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103926</link>
      <itunes:summary>&lt;p&gt;this is quite motivating ,i like Physics package,significant enhancements of physics will bring me more&amp;nbsp;pleasant surprise.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103926</guid>
      <pubDate>Fri, 08 Apr 2011 05:44:48 Z</pubDate>
      <itunes:author>lxyuzs</itunes:author>
      <author>lxyuzs</author>
    </item>
    <item>
      <title>Finance package</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103928</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15#comment103917"&gt;@Axel Vogt&lt;/a&gt; The detailed preview of the &lt;a href="http://www.maplesoft.com/products/maple/new_features/finance.aspx"&gt;Finance package&lt;/a&gt; (new in 15) looks a lot like the descriptions of what's up-to-now been called the &lt;a href="http://www.maplesoft.com/products/toolboxes/financial/"&gt;Financial Modeling Toolbox&lt;/a&gt;.&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103928</guid>
      <pubDate>Fri, 08 Apr 2011 06:05:29 Z</pubDate>
      <itunes:author>pagan</itunes:author>
      <author>pagan</author>
    </item>
    <item>
      <title>delay</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103958</link>
      <itunes:summary>&lt;p&gt;Are there any functions regarding delay differential equations?&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103958</guid>
      <pubDate>Fri, 08 Apr 2011 08:01:25 Z</pubDate>
      <itunes:author>belief111</itunes:author>
      <author>belief111</author>
    </item>
    <item>
      <title>GPUs, Maple</title>
      <link>http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15?ref=Feed:MaplePrimes:Introducing Maple 15:Comments#comment103961</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.mapleprimes.com/maplesoftblog/103907-Introducing-Maple-15#comment103911"&gt;@Christopher2222&lt;/a&gt;&amp;nbsp;I don't expect Laurent to tip his hand :) &amp;nbsp;High end GPUs actually have about 512 cores (shaders), organized into blocks of 16-48 cores (per streaming multiprocessor). &amp;nbsp;All cores in a multiprocessor should&amp;nbsp;be executing the same code. &amp;nbsp;The multiprocessors interleave up to 32 threads, so 16384 simultaneous threads are about the maximum today.&lt;/p&gt;
&lt;p&gt;The GPUs in notebooks and most desktops are considerably less powerful at the moment. &amp;nbsp;For example, my notebook has a GeForce 320M (MCP89) with 48 cores. &amp;nbsp;It does about 120 GFLOPs single precision, whereas a Core i7 would do around 90. &amp;nbsp;The newer mobile GPUs are twice as fast, and you can see the performance is starting to pull away from CPUs.&lt;/p&gt;
&lt;p&gt;The catch is that you have to use single precision floats (24-bit mantissa) to get good performance. &amp;nbsp;There's a strong case for moving floating point algorithms to GPUs now and using iterative methods to gain precision. &amp;nbsp;For general computer algebra there is a slightly longer window because CPUs are doing 64-bit integer arithmetic.&lt;/p&gt;
&lt;p&gt;That's only for the algorithms where GPUs make sense however. &amp;nbsp;Basically, dense algorithms. &amp;nbsp;Dense polynomials and linear algebra, graphs, simulations, etc. &amp;nbsp;For anything sparse or structured GPUs are hard to use, and you want threads on a multicore cpu. &amp;nbsp;The multithreading going into Maple now is focused on those cases because it's a good investment now and it won't be obsolete later, although I expect GPUs to push the applicability of dense algorithms out very far. &amp;nbsp;I'm sure in 10 years we'll be shocked by what we can compute. &amp;nbsp;We'll be there.&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Introducing Maple 15</description>
      <guid>103961</guid>
      <pubDate>Fri, 08 Apr 2011 10:06:08 Z</pubDate>
      <itunes:author>roman_pearce</itunes:author>
      <author>roman_pearce</author>
    </item>
  </channel>
</rss>