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    <title>MaplePrimes - comments on Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</title>
    <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15</link>
    <language>en-us</language>
    <copyright>2026 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Wed, 10 Jun 2026 17:03:28 GMT</lastBuildDate>
    <pubDate>Wed, 10 Jun 2026 17:03:28 GMT</pubDate>
    <itunes:subtitle />
    <itunes:summary />
    <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
    <image>
      <url>http://www.mapleprimes.com/images/mapleprimeswhite.jpg</url>
      <title>MaplePrimes - comments on Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15</link>
    </image>
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      <title>Awesome</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment119398</link>
      <itunes:summary>&lt;p&gt;So cool being able to walk around though a Maple plot, and then set fire to it! Getting me more motivated to finally install Minecraft and give it a try.&amp;nbsp;&lt;/p&gt;
&lt;!--break--&gt;
&lt;p&gt;____&lt;/p&gt;
&lt;p&gt;William Spaetzel&lt;br&gt; MaplePrimes Administrator&lt;br&gt; Software Developer, Maplesoft&amp;nbsp;&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>119398</guid>
      <pubDate>Thu, 28 Apr 2011 19:52:54 Z</pubDate>
      <itunes:author>Will</itunes:author>
      <author>Will</author>
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    <item>
      <title>3d plots</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment119562</link>
      <itunes:summary>&lt;p&gt;Is there any chance of getting modern 3d in Maple? &amp;nbsp;Those plots look like they were produced in 1992. &amp;nbsp;Let me fire up my 386SX. &amp;nbsp;It looks like nothing happened in&amp;nbsp;computer graphics in the last 20 years. &amp;nbsp;We should have scientific visualization geared towards large data sets. &amp;nbsp;Take a look at &amp;nbsp;http://en.wikipedia.org/wiki/VTK &amp;nbsp;and note that it is BSD licensed, specifically to encourage commercial adoption.&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>119562</guid>
      <pubDate>Tue, 03 May 2011 10:21:21 Z</pubDate>
      <itunes:author>roman_pearce</itunes:author>
      <author>roman_pearce</author>
    </item>
    <item>
      <title>excellent</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment119577</link>
      <itunes:summary>&lt;p&gt;A very nice post. In under 24 hours it appeared to get something like ten times as many (distinct IP, and twenty times as many total) views as any prior post had &lt;em&gt;ever&lt;/em&gt; accumulated.&lt;/p&gt;
&lt;p&gt;Is the voxel-ization code in the attached worksheet generally reusable? Could it be pulled out for easy use?&lt;/p&gt;
&lt;p&gt;I note the use of the zlib library for i/o. Was that at all inspired by Alec's very nice post &lt;a href="http://www.mapleprimes.com/posts/98083-Fast-Writing-To-And-Reading-From-A-Disc"&gt;here&lt;/a&gt;? Or was it needed for minecraft formatting?&lt;/p&gt;
&lt;p&gt;Note to admins: Is there a reason that "Corporate" blog posts don't earn their submitters badges like &lt;a href="http://www.mapleprimes.com/badges/Good%20Post"&gt;Good Post&lt;/a&gt; and &lt;a href="http://www.mapleprimes.com/badges/Popular%20Post"&gt;Popular Post&lt;/a&gt;? (And it's been mentioned before, wouldn't it be more useful if those badge pages linked to the actual posts rather than to the members who submitted them?)&lt;/p&gt;
&lt;!--break--&gt;
&lt;p&gt;acer&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>119577</guid>
      <pubDate>Tue, 03 May 2011 19:07:27 Z</pubDate>
      <itunes:author>acer</itunes:author>
      <author>acer</author>
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    <item>
      <title>@acer The Minecraft .schematic format is</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment119585</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15#comment119577"&gt;@acer&lt;/a&gt; The Minecraft .schematic format is a gzip file.&amp;nbsp; While Maple has &lt;a href='http://www.maplesoft.com/support/help/search.aspx?term=StringTools,Compress' target='_new'&gt;?StringTools,Compress&lt;/a&gt; that uses zlib, that stream compression format has different headers than a gzip file.&amp;nbsp; While trying to modify the output of Compress to have the right headers, I remembered Alec's post, and realized that zlib could read and write gzip files directly, and so I adapted his code to use Maple's installed zlib (and to work on non-windows 32 platforms).&lt;/p&gt;
&lt;p&gt;As for the voxelization code, it should be relatively easy to pull out and modify, but it is fairly raw, and it could use a lot of polishing.&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>119585</guid>
      <pubDate>Tue, 03 May 2011 21:33:24 Z</pubDate>
      <itunes:author>John May</itunes:author>
      <author>John May</author>
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    <item>
      <title>Is Maple written in Java?</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment119956</link>
      <itunes:summary>&lt;blockquote&gt;
&lt;p&gt;&lt;span class="mainBody document"&gt;"since like Maple it is written in Java"&lt;/span&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;span class="mainBody document"&gt;I never thought about Maple as of something written in Java.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class="mainBody document"&gt;I'd like to second the Roman Pearce's suggestion - there is a significant difference in quality between Maple's and Minecraft's images.&lt;br&gt;&lt;/span&gt;&lt;/p&gt;
&lt;!--break--&gt;
&lt;p&gt;_______________&lt;br&gt; Alec Mihailovs, PhD&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>119956</guid>
      <pubDate>Wed, 18 May 2011 00:18:42 Z</pubDate>
      <itunes:author>Alec Mihailovs</itunes:author>
      <author>Alec Mihailovs</author>
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    <item>
      <title>partially</title>
      <link>http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15?ref=Feed:MaplePrimes:Exporting 3D Plots to Minecraft using Maple 15:Comments#comment120171</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.mapleprimes.com/maplesoftblog/119397-Exporting-3D-Plots-To-Minecraft-Using-Maple-15#comment119956"&gt;@Alec Mihailovs&lt;/a&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Indeed, in recent versions, part of the Maple system code is written in Java. I have not found yet published figures about the fraction written in C, in Java, etc. But it seems likely to me that the fraction written in Java is increasing along the versions.&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Blog Entry, Exporting 3D Plots to Minecraft using Maple 15</description>
      <guid>120171</guid>
      <pubDate>Sun, 22 May 2011 05:54:34 Z</pubDate>
      <itunes:author>Alejandro Jakubi</itunes:author>
      <author>Alejandro Jakubi</author>
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