<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">
  <channel>
    <title>MaplePrimes - comments on Post, export graphics to u3d</title>
    <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d</link>
    <language>en-us</language>
    <copyright>2026 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Wed, 10 Jun 2026 16:16:27 GMT</lastBuildDate>
    <pubDate>Wed, 10 Jun 2026 16:16:27 GMT</pubDate>
    <itunes:subtitle />
    <itunes:summary />
    <description>The latest comments added to the Post, export graphics to u3d</description>
    <image>
      <url>http://www.mapleprimes.com/images/mapleprimeswhite.jpg</url>
      <title>MaplePrimes - comments on Post, export graphics to u3d</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d</link>
    </image>
    <item>
      <title>contradition?</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment80125</link>
      <itunes:summary>Don't these two contradict each other?

&lt;em&gt;u3d became a popular format&lt;/em&gt;

and

&lt;em&gt;only CAD and Framemaker seem to have u3d export&lt;/em&gt;
--- 
G A Edgar</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>80125</guid>
      <pubDate>Sat, 04 Mar 2006 01:35:34 Z</pubDate>
      <itunes:author>edgar</itunes:author>
      <author>edgar</author>
    </item>
    <item>
      <title>Maple vs Mathematica in 3d export: Mathematica wins (sigh)</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment72690</link>
      <itunes:summary>So far it looks like Maple (11) can export only into wrl files while Mathematica (6) provides export to .ply, .stl, .obj, .3ds, wrl formats.

Meshlab 1.1.1 (free and multiplatform) can convert .ply, .stl, .obj to .u3d and using LaTeX with movie15 package I can embed u3d models into pdf. Currently Meshlab does not accept .wrl as an import.

Definitely .u3d export directly would be the most welcome, but .ply is the best alternative, and .stl, .obj are viable alternative as well




Victor Ivrii, Department of Mathematics, University of Toronto
http://www.math.toronto.edu/ivrii</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>72690</guid>
      <pubDate>Sat, 22 Mar 2008 22:05:33 Z</pubDate>
      <itunes:author>Victor Ivrii</itunes:author>
      <author>Victor Ivrii</author>
    </item>
    <item>
      <title>Maple 12: disappointment in 3d</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment71460</link>
      <itunes:summary>Maple 12 have no brought no new 3d export formats; vrml remains the only choice and AFAIK there is no free multiplatform tool to convert it to u3d.


Victor Ivrii, Department of Mathematics, University of Toronto
http://www.math.toronto.edu/ivrii</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>71460</guid>
      <pubDate>Tue, 27 May 2008 02:06:13 Z</pubDate>
      <itunes:author>Victor Ivrii</itunes:author>
      <author>Victor Ivrii</author>
    </item>
    <item>
      <title>Maple 12: disappointment in 3d</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment83475</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.blender.org/"&gt;Blender&lt;/a&gt; imports VRML and exports to PLY (OBJ) and &lt;a href="http://meshlab.sourceforge.net/"&gt;MeshLab&lt;/a&gt; imports and converts them to U3D.&lt;/p&gt;
&lt;p&gt;Roman Plch&lt;/p&gt;
&lt;p&gt;http://www.math.muni.cz/~plch&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>83475</guid>
      <pubDate>Tue, 27 May 2008 16:44:55 Z</pubDate>
      <itunes:author>plch</itunes:author>
      <author>plch</author>
    </item>
    <item>
      <title>Have you actually try this?</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment71446</link>
      <itunes:summary>Blender 2.46 for python-2.5 MacOS intel failed to import any wrl file. 
Any file I tried to export to ply could not be open by Meshlab 1.1.1 (error). Blender itself importing its own exports produced something very different from the original. Looks like pre-alpha version for me

Victor Ivrii, Department of Mathematics, University of Toronto
http://www.math.toronto.edu/ivrii</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>71446</guid>
      <pubDate>Tue, 27 May 2008 19:56:01 Z</pubDate>
      <itunes:author>Victor Ivrii</itunes:author>
      <author>Victor Ivrii</author>
    </item>
    <item>
      <title>Blender, Meshlab, Javaview</title>
      <link>http://www.mapleprimes.com/posts/43132-Export-Graphics-To-U3d?ref=Feed:MaplePrimes:export graphics to u3d:Comments#comment83464</link>
      <itunes:summary>&lt;p&gt;Blender 2.44 for Linux has no problems with importing Maple .wrl graphics. I exported this graphics with Blender to .ply and .obj format. The commercial software &lt;a href="http://www.righthemisphere.com/products/dexp/de_std.html"&gt;Deep Exploration&lt;/a&gt; has no problems with opening these  files, but You are right, Meshlab 1.1.1 can not open these files. So i think the problem is in Meshlab.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Another way to produce .u3d files from Maple graphics with free software(there are no problems with Deep Exploration, You can directly open a Maple VRML file and export it to U3D): Display Maple graphics with use of &lt;a href="http://www.javaview.de"&gt;Javaview&lt;/a&gt;, export  it to a .obj file, read it with Meshlab and convert to .u3d ,see the example at:&lt;a href="http://www.math.muni.cz/~plch/jezura2.pdf"&gt;http://www.math.muni.cz/~plch/jezura2.pdf. &lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Roman&lt;/p&gt;</itunes:summary>
      <description>The latest comments added to the Post, export graphics to u3d</description>
      <guid>83464</guid>
      <pubDate>Wed, 28 May 2008 15:42:48 Z</pubDate>
      <itunes:author>plch</itunes:author>
      <author>plch</author>
    </item>
  </channel>
</rss>