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    <title>MaplePrimes - answers and comments on Question, How do I solve contact relationships by rocking vibration?</title>
    <link>http://www.mapleprimes.com/questions/138388-How-Do-I-Solve-Contact-Relationships</link>
    <language>en-us</language>
    <copyright>2026 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Wed, 10 Jun 2026 21:35:11 GMT</lastBuildDate>
    <pubDate>Wed, 10 Jun 2026 21:35:11 GMT</pubDate>
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    <description>The latest answers and comments added to the Question, How do I solve contact relationships by rocking vibration?</description>
    <image>
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      <title>MaplePrimes - answers and comments on Question, How do I solve contact relationships by rocking vibration?</title>
      <link>http://www.mapleprimes.com/questions/138388-How-Do-I-Solve-Contact-Relationships</link>
    </image>
    <item>
      <title>just shapes</title>
      <link>http://www.mapleprimes.com/questions/138388-How-Do-I-Solve-Contact-Relationships?ref=Feed:MaplePrimes:How do I solve contact relationships by rocking vibration?:Comments#answer138393</link>
      <itunes:summary>&lt;p&gt;the boxes are just graphics. There is no easy way in MapleSim to do what you want.&lt;/p&gt;</itunes:summary>
      <description>&lt;p&gt;the boxes are just graphics. There is no easy way in MapleSim to do what you want.&lt;/p&gt;</description>
      <guid>138393</guid>
      <pubDate>Wed, 17 Oct 2012 11:10:50 Z</pubDate>
      <itunes:author>ThU</itunes:author>
      <author>ThU</author>
    </item>
    <item>
      <title>Contact model</title>
      <link>http://www.mapleprimes.com/questions/138388-How-Do-I-Solve-Contact-Relationships?ref=Feed:MaplePrimes:How do I solve contact relationships by rocking vibration?:Comments#answer138962</link>
      <itunes:summary>&lt;p&gt;You'll need to&amp;nbsp;incorporate a contact and friction model to do this. There are no contact models built-in but there are several contact models as&amp;nbsp;custom components in the examples in the Model Gallery that you can use as a starting point for developing your own. For example...&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.maplesoft.com/products/maplesim/ModelGallery/detail.aspx?id=99"&gt;http://www.maplesoft.com/products/maplesim/ModelGallery/detail.aspx?id=99&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</itunes:summary>
      <description>&lt;p&gt;You'll need to&amp;nbsp;incorporate a contact and friction model to do this. There are no contact models built-in but there are several contact models as&amp;nbsp;custom components in the examples in the Model Gallery that you can use as a starting point for developing your own. For example...&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.maplesoft.com/products/maplesim/ModelGallery/detail.aspx?id=99"&gt;http://www.maplesoft.com/products/maplesim/ModelGallery/detail.aspx?id=99&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</description>
      <guid>138962</guid>
      <pubDate>Tue, 30 Oct 2012 00:34:05 Z</pubDate>
      <itunes:author>PaulG</itunes:author>
      <author>PaulG</author>
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