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    <title>MaplePrimes - answers and comments on Question, Rounding very small numbers to zero</title>
    <link>http://www.mapleprimes.com/questions/42167-Rounding-Very-Small-Numbers-To-Zero</link>
    <language>en-us</language>
    <copyright>2026 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
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    <lastBuildDate>Tue, 16 Jun 2026 09:32:50 GMT</lastBuildDate>
    <pubDate>Tue, 16 Jun 2026 09:32:50 GMT</pubDate>
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    <description>The latest answers and comments added to the Question, Rounding very small numbers to zero</description>
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      <title>MaplePrimes - answers and comments on Question, Rounding very small numbers to zero</title>
      <link>http://www.mapleprimes.com/questions/42167-Rounding-Very-Small-Numbers-To-Zero</link>
    </image>
    <item>
      <title>fnormal</title>
      <link>http://www.mapleprimes.com/questions/42167-Rounding-Very-Small-Numbers-To-Zero?ref=Feed:MaplePrimes:Rounding very small numbers to zero:Comments#answer78812</link>
      <itunes:summary>It seems to be a little known Maple command [it does not appear often in the books, and is not linked to much in the help either].  But it does exactly what you want.</itunes:summary>
      <description>It seems to be a little known Maple command [it does not appear often in the books, and is not linked to much in the help either].  But it does exactly what you want.</description>
      <guid>78812</guid>
      <pubDate>Fri, 08 Dec 2006 02:12:42 Z</pubDate>
      <itunes:author>JacquesC</itunes:author>
      <author>JacquesC</author>
    </item>
    <item>
      <title>Round</title>
      <link>http://www.mapleprimes.com/questions/42167-Rounding-Very-Small-Numbers-To-Zero?ref=Feed:MaplePrimes:Rounding very small numbers to zero:Comments#answer78810</link>
      <itunes:summary>In your example the z term could be very large depending on the value of z. But perhaps something like this would do what you want.

restart;
e1 := 1*x + 2*y - (1*10^(-20)*y);
evalf(e1);

J. Tarr</itunes:summary>
      <description>In your example the z term could be very large depending on the value of z. But perhaps something like this would do what you want.

restart;
e1 := 1*x + 2*y - (1*10^(-20)*y);
evalf(e1);

J. Tarr</description>
      <guid>78810</guid>
      <pubDate>Fri, 08 Dec 2006 02:42:31 Z</pubDate>
      <itunes:author>Mariner</itunes:author>
      <author>Mariner</author>
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