## State-of-the-art algorithm to compute Hermite and ...

Hello guys!

Could you tell me what are the state-of-the-art algorithms to compute Hermite and Smith normal forms (well or just Hermite since the later can be computed by applying Hermite twice)? I am interested in these algorihtms which outputs also the respective unimodular matrices.

## Interpolating points with a cubic Hermite spline...

Hello,

I would like to understand this code which has been discussed in the forum a moment ago.

http://www.mapleprimes.com/posts/120138-Exact-Cubic-Hermite-Spline

Here the Maple code :

alec_modified_hermit.mw

Does somebody know the theoric developpements to this code ?

May you help me to add comments so as to facilitate the link with the theory ? One line in front of each procedure should be enough for me to understand. For the moment, I didn't manage to match it with the theory.

When I would understand this code, I would like in a second step compare the result with Catmull-Rom splines.

Thanks a lot for your help.

@acer : I think this subject may interest you

## "Exact" cubic Hermite spline

Maple

Following Christopher2222 request, I wrote the following procedures for "exact" cubic Hermite spline interpolation,

```p:=proc(x0,p0,m0,x1,p1,m1,x)
local t,d;
d:=x1-x0;
t:=(x-x0)/d;
p0+(d*m0+(3*(p1-p0)-d*(2*m0+m1)+(2*(p0-p1)+d*(m0+m1))*t)*t)*t
end:

pb:=proc(x0,p0,x1,p1,m1,x)
local t,d;
d:=x1-x0;
t:=(x-x0)/d;
p0+(2*(p1-p0)-d*m1+(p0-p1+d*m1)*t)*t
end:

pe:=proc(x0,p0,m0,x1,p1,x...```
 Page 1 of 1
﻿