Question: How could I Animate an STL file or Maple Graphic.

I am working with Euler's eqns. of motion. So want to animate the solution. I could do a simple set of spheres along the x, y, z axes  that represent the body or use an imported STL file.  Looking for some guidance on how to approech this. I can import an STL ok. How do I give it an xyz set of axes and then rotate/move these in an inertial frame? I have the equations and solutions already. A reasonable example would be adding an STL of a pendulum to http://www.mapleprimes.com/questions/220957-Non-Simple-Harmonic-Pendulum-Motion#answer235955  to Preben's animation response to a recent post  I placed.

 

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