Question: How can Maple display an accurate uniform tiling of the hyperbolic Poincare disk?

This worksheet creates geodesics in the Poincare disk by transformation of a series of circles of diminishing radii in the complex plane.

The intersections of the geodesics are meant to create the first few pentagonal uniform tilings in the Poincare disk.

I do not know the mathematically correct way to create such a display, so the radii of the circles are only a trial and error approximation.

What Maple code will provide the radii of the complex circles which produce an accurate uniform pentagonal tiling?

Is there a better overall strategy for producing uniform tilings of the Poincare disk? 

HyperbolicTiling.mw

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