MaplePrimes Announcement

After more than 25 years of leading research in areas such as differential equations, special functions, and computational physics, Edgardo's role with Maplesoft will shift at the end of 2024 as he returns to academic research. At Maplesoft, he will transition into the position of Research Fellow Emeritus. In this role, Edgardo will remain engaged with many of his cherished projects, though he will not have as much time to maintain the intense level of activity that characterized his work for so many years.

Many of you know Edgardo personally or have interacted with him here or on the Maple Beta Forum. I hope you'll join me in wishing him the very best as he begins this new chapter.

Featured Post

With the 2024 Maple Conference coming up this week, I imagine one of two of you have noticed something missing. We chose not to have a Conference Art Gallery this year, because we have been working to launch new section of MaplePrimes:  The MaplePrimes Art Gallery. This new section of MaplePrimes is designed for showing off your Maple related images, in a gallery format that puts the images up front, like Instagram but for Math.

To get the ball rolling on the gallery, I have populated it with many of the works from past years' Maple Art Galleries, so you can now browse them all in one place, and maybe give "Thumbs Ups" to art pieces that you felt should have won the coveted "People's Choice Award".

Once you are inspired by past entries, we welcome you to submit your new artwork!  Just like the conference galleries, we are looking for all sorts of mathematical art ranging from computer graphics and animations, to photos of needlework, geometrical sculptures, or almost anything!  Art Gallery posts are very similar to regular MaplePrimes posts except that you are asked to supply an Image File and a Caption that will displayed on the main Gallery Page, the post itself can include a longer description, Maple commands, additional images, and whatever else you like.  See for example this Art Gallery post describing Paul DeMarco's sculpture from the 2021 Maple Conference Gallery - it includes an embedded worksheet as well as additional images.

I can't wait to see what new works of art our MaplePrimes community creates!

 

Featured Post

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This post is about the visualization of a gyroscopic phenomenon of a rotating body. MapleSim models and a description for those who do not have MapleSim are provided for their own analysis. Implementation with other tools like Maple might give further insight into the phenomenon.

With appropriate initial conditions, a ball thrown into a tube can pop out of the tube. This can be reproduced with a MapleSim model

Throwing_a_ball_into_a_tube_A.msim

To hit a perfect shot without trial and error, time reversal was applied for the model (reversed calculation results of a ball exiting the tube are used as initial conditions for the shot). This worked straight away and shows that this model is sufficiently conservative.

This phenomenon has recently attracted attention on YouTube. For example, Steve Mold demonstrates the effect and provides an intuitive explanation which he considers incomplete because the resulting vertical oscillation of the ball does not match theory and his experiments. He suspects that the assumption of a constant axis of rotation of the ball is responsible for this discrepancy.

However, he cannot demonstrate a change of the axis of rotation. In general, the visualization of the rotation axis of a ball is difficult to achieve in an experiment. On the contrary, visualization is much easier in a simulation experiment with this model:

Throwing_a_ball_into_a_tube_B.msim

The following can be observed for a trajectroy that does not exit the tube:

At the apex (the top) of the trajectory, the vector of rotation (red bold in the following images) points downwards and is essentially parallel to the axis of the cylinder. The graph to the left shows the vertical (in green) position and one horizontal position (in red). The model applies gravity in negative y direction.

Ein Bild, das Text, Diagramm, Screenshot, Reihe enthält.

Automatisch generierte Beschreibung 

On the way down, the axis of rotation points away from the direction of travel (the ball orbits counterclockwise in the top view).

Ein Bild, das Text, Diagramm, Screenshot, Reihe enthält.

Automatisch generierte Beschreibung

At the bottom, the vector of rotation points towards the axis of the cylinder.

Ein Bild, das Text, Diagramm, Screenshot, Reihe enthält.

Automatisch generierte Beschreibung

On the way up, the axis of rotation points in the direction of travel.

Ein Bild, das Text, Diagramm, Screenshot, Reihe enthält.

Automatisch generierte Beschreibung

These observations confirm that the assumption of a constant axis of rotation is too simplified. Effectively the ball performs a precession movement know from gyroscopes. More specifically, the precession movement of the rotation axis rotates in the opposite direction of the rotation of the ball.

However, the knowledge and the visualization of this precession movement do not provide more insight for a better intuitive explanation of the effect. As the ball acts like a gyroscope, a second attempt is to visualize forces that perturb the motion of the ball. Besides gravity, there are contact forces exerted by the tube. The normal force at the contact as well as the gravitational force cannot generate a perturbing momentum since they point to the center of the ball. Only frictional forces at the contact can cause a perturbing momentum.

Contrary to the visualization of the axis of rotation, visualization of contact forces is not straight forward in MapleSim, because neither the contact point nor the contact forces are directly provided by components of the MapleSim library. Only for a single contact point, a work-around is possible by measuring the reactive forces on the tube and then displaying these forces in a moving reference frame at the contact point. The location and the orientation of this frame are calculated with built-in mathematical components. To illustrate the additional effort, the image below highlights in yellow the components only needed for the visualization of the above images, all other components were required to visualize the contact forces and frictional moments.