In this work we show you what to do with the programming of Embedded Components applied to graphics in the Cartesian plane; from the visualization of a point up to three-dimensional objects and also using the Maple language generare own interactive applications for touch screen technology in mobile devices techniques. Given that computers use multicore and designed algorithms that solve calculus problems with very good performance in time; this brings programming to more complex mathematical structures such as in the linear algebra, analytic geometry and advanced methods in numerical analysis. The graphics will show real-time results for the correct use of the parallel programming undertook to bear the procedural technique is well suited to the data structure, curves and surfaces. Interaction in a single graphical container allowing the teaching and / or research the rapid change of parameters; giving a quick interpretation of the results.

 

FAST_UNT_2015.pdf

Programming_Embedded_Components_for_Graphics_in_Maple.mw

Atte.

L.Araujo C.

Physics Pure

Computer Science

 

 

 


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