Question: Derivatives and Maple

So far, my math group has the entire roller coaster plotted using spacecurves on a 3D plot on Maple. The only issues is now we need to take the derivative between the different sections we created in order for there to be no corners or spaces; basically to make sure the "coaster" runs smoothly.

We get how to do it on paper but we're running into some difficulty doing it on Maple. My question is, how the heck do we do what I just said we wanted to do.

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