Question: problems with eps made from maple 10

I need to export some 3d graphs to eps, then add some text and line, and then use them in a tex document. There are several problems with the eps produced by maple. Maple also saves the non-visible parts to the eps. This just makes the file unnessesarily big and slow to work with. Can I stop it from doing this? The lines of the curves is for some reason composed of thousands of lines on top of eacother. A little piece of a simple line, can consist of 10 thousand lines on top of each other. This makes a simple graph easily consist of 100 thousand lines and very slow to work with. Can I stop it from doing this, and only make the visible line. When importing the eps made by maple into various editing programs, or converting it to ai first with ghostview, any text, such as labels and axes units disapear. The text is there if I just view the eps with for example ghostview, but after converting or importing, it's gone. Is there a way to fix this problem? As an alternative, does anyone know a tool to trim a eps file, for non-visible elements, and one to do something to it, so the text doesn't dissapear. I have tried pretty much every single graphics editor I could find. I don't wish to add the labes and stuff in maple, and it is very important that it stays vector graphics. Thanks
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